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Swordsage vs warblade
Swordsage vs warblade








swordsage vs warblade

He can also be a specialist - the only way to build the best archer is by going fighter. Also, as was already pointed out, all of his options are available to him at all times, no need to prepare anything. Warblades might be more effective in certain situations, depending on their manoeuvres known (which they can get locked into at higher levels, because of prerequisites) and manoeuvres readied.īut fighter can be a good combatant (excellent attac bonus, good damage, very good AC), while at the same time being a tripper, disarmer, archer and pretty much whatever else he desires. Barbarians will, in all likelyhood, deal more brute force damage and last longer in combat than most (if not all) other melee classes. I odn't know whether you'll fid this persuasive, but fighters are, as even you said earlier, generalist combatants.

swordsage vs warblade

If the party also had a wizard, his role would be much different, and his toes would be much stepped on I also played a sorcerer in a group withou other arcanists, and he was an excellent character.

swordsage vs warblade

Due to the lack of any real meleers in that group, she was the goddess of battle. In another campaign, we had two wizards, a archer-ranger, and a 10 Str, Dex, and Con druidess with a wolf animal companion and Augment Summoning feat. My "sheet" is a 2,5-cm-thick amount of paper (various spells form different books, wild shape forms, etc.). Other characters have normal higher-level character seets. And I've had to work real hard to keep up, power-level wise. But, it's a power-heavy group, with a beefed-up cleric, 30+ Int wizard, and a psychic warrior (well, there's also a scout, but he doesn't have much of an impact on the actual game), and my druid is good for some boosting and occasional grapple - others outshine him (this doesn't mean he's not a powerful character - just that he doesn't have much opportunity to shine in that game). I play a 13th-level druid in one of our games, and he's a decent character, good at surviving. It's all about game style and personal preferences. The class will have access to a greater selection of maneuvers then a warblade.This is the key statement, actually - "in my experience". It will be much harder to recover maneuvers without the Adaptive Style feat, but even so it still will take a full-round action doing nothing else. The maneuver recovery mechanic of the warblade is replaced by the recovery mechanic of the swordsage. Keep the number of warblade stances the same. The number of warblade maneuvers known, and maneuvers readied are replaced with the numbers of the sword sage. Everything else (HD, skills, features, saves, etc.) stays the same as a warblade, except the following: Keep access to the same five warblade schools. The hypothesis: replacing the maneuver mechanics of a Warblade with a Swordsage. You can find details of the conversation here: I am aware, that the issue might be inefficient builds of other characters, but I wanted to focus on this individual mechanical switch. The background: my current warblade is too powerful compared to the rest of my party.










Swordsage vs warblade