
I still want my PC to be a Wizard, but I might take a subclass that locks out Evocation(?), since that will shut down the usual spamming of MM, Fireball, Horrid Wilting, etc I think I might just impose some restrictions like melee characters only wearing Mail. I'm also possibly going to do this playthrough on the Nintendo Switch when its released on that platform.

SPELL REVISIONS MODS
I'm actually playing an off-steam version of the game (from GOG.com), and I'm guessing some of those mods are tied to the steam workshop and steam version of the game? I think the only "mod" I've ever used is Shadowkeeper, to raise the level cap and fix some of the NPC companions terrible stats. Originally posted by Leeux:If you never played with SCS installed, installing it it's a good way to freshen up gameplay IMO. I mean, mods that add new areas, stories and stuff to do in the game? It makes the encounters in ToB even more epic than in the vanilla game and changes some things story wise that also make sense.Īnother thing, have you ever tried some of the "Big Mods"? I.e.
SPELL REVISIONS MOD
unless you *really* like challenges and/or know the game's spell system and internal mechanics like the back of your hand!ĮDIT: Also, the Ascension mod is a must IMHO, for the Throne of Bhaal part. I do not recommend to go blind into it, though. even if it means you'll probably die for some attempts until you crack it :) I'd recommend to check its readme for more information on what changes are made, but do not read the spoilers section if you want to be surprised by the new encounters. your party, and a lot of the cheese that normally work, it's fixed by SCS. With SCS installed BG1 and specially BG2 are a different games, since the AI improves a lot and it changes a lot of encounters and buff many opponents to have reasonable high levels w.r.t. If you never played with SCS installed, installing it it's a good way to freshen up gameplay IMO.
SPELL REVISIONS FULL
Or some self-imposed "challenge mode" restrictions (no summoned monsters, no Robes of Vecna, no full plate.?) I'm taking other suggestions people might have.

I've already done several evil aligned parties. One idea I have is to maybe try a run where I force myself to use all the spells I dont normally use - but I'm unsure how effective they'll be (since I normally use most of the good damage-dealing spells). I usually even cheese the Irenicus fight by running away and letting him use all his big spells on my summoned monsters before I "actually" engage him. I tend to 'cheese' a lot of the encounters, for example sending in summoned monsters - or going invisible and throwing a Couldkill in a room full of Umber Hulks and slamming the door shut I can't change the fact that I know where all the traps are and things like that, but I also find I'm always using the same spells and whatnot. I've played BG2 so much that I basically find myself on "auto-pilot" when I do a new playthrough.
